type: 'EFFECT_STATIC'
group: 'LEGENDARY'
applies:
- ALL_HELMETS
levels:
1:
conditions:
- ' %is under water% = WATER : %stop%' # 头部在水中时停止触发条件
- '%is under water% = AIR : %force%' # 头部不在水中时失去氧气
effects:
- 'SET_AIR:0'