- 版权类型
- 原创
- 插件中文名称
- 黑奴系统/玩家任务系统
- 插件英文名称
- PlayerQuests
- 原帖地址
- #
- 支持的核心(服务端)
- Spigot
- Paper
- Purpur
- 语言支持
- 中文(简体)
- 前置组件
- [点券] PlayerPoints [基础经济] Vault
- 适配版本(Java)
- 1.21
- 1.20
- 1.19
- 1.18
- 1.17
- 1.16
玩家任务/黑奴系统
内容截图
任务可定时删除 返还宝石
配置文件
Gui:
GuiName: "黑奴系统 第%page%页"
BookItem:
Id: "§aID:§f %id%"
PreviewId: "§a预览"
Player: "§a奴役主§f %player% §a的任务"
Info: "§a任务内容:"
Remuneration: "§d任务报酬§f %vault% §a%currency%"
Quests:
Access: "§e》接取任务的黑奴:§f %player%"
NoAccess: "§a》点击接取这个任务"
PlayerCancel: "§c》点击取消这个任务,将返回报酬给你"
TargetCancel: "§c》点击取消这个任务"
SendRewards: "§a》如果对方完成了任务 点击》给§f %target% §a黑奴发放报酬"
PageItem1:
material: FEATHER
data: 0
name: "§c上一页"
lore: []
PageItem2:
material: FEATHER
data: 0
name: "§c下一页"
lore: []
Currency:
金币:
PlaceholderAPI: "%vault_eco_balance%"
TakeCommand: "money take %player% %vault%"
GiveCommand: "money give %player% %vault%"
宝石:
PlaceholderAPI: "%playerpoints_points%"
TakeCommand: "points take %player% %vault%"
GiveCommand: "points give %player% %vault%"
Message:
Help: |-
§c黑奴系统§7》
§f/playerquests gui §c-§7 打开任务界面
§f/playerquests add [货币类型] [货币余额] [任务描述] §c-§7 发起任务
§7货币类型: §e金币 §7|§b 宝石
Reload: "§c黑奴系统§7》配置重载成功"
Remove: "§c黑奴系统§7》§a删除成功"
Submit: "§c黑奴系统§7》§a任务发起成功,已扣除§f %vault% §a%currency%"
Offline: '§c黑奴系统§7》§c黑奴§f %player% §c不在线'
CompleteQuests: "§c黑奴系统§7》你完成了§f %player% §7任务,报酬§f %vault% %currency% §7已发放"
SendRewards: "§c黑奴系统§7》报酬发送成功,你和§f %player% §7的任务委托已结束"
Cancel: "§c黑奴系统§7》§a取消成功"
NumberFormatException: "§c黑奴系统§7》§c货币余额必须是一个整数"
NullCurrency: "§c黑奴系统§7》§c货币类型不存在"
PayFail: "§c黑奴系统§7》§c发起任务失败,你没有§f %vault% §c%currency%"
Access: "§c黑奴系统§7》§a接取任务成功"
内容截图
任务可定时删除 返还宝石
配置文件
Gui:
GuiName: "黑奴系统 第%page%页"
BookItem:
Id: "§aID:§f %id%"
PreviewId: "§a预览"
Player: "§a奴役主§f %player% §a的任务"
Info: "§a任务内容:"
Remuneration: "§d任务报酬§f %vault% §a%currency%"
Quests:
Access: "§e》接取任务的黑奴:§f %player%"
NoAccess: "§a》点击接取这个任务"
PlayerCancel: "§c》点击取消这个任务,将返回报酬给你"
TargetCancel: "§c》点击取消这个任务"
SendRewards: "§a》如果对方完成了任务 点击》给§f %target% §a黑奴发放报酬"
PageItem1:
material: FEATHER
data: 0
name: "§c上一页"
lore: []
PageItem2:
material: FEATHER
data: 0
name: "§c下一页"
lore: []
Currency:
金币:
PlaceholderAPI: "%vault_eco_balance%"
TakeCommand: "money take %player% %vault%"
GiveCommand: "money give %player% %vault%"
宝石:
PlaceholderAPI: "%playerpoints_points%"
TakeCommand: "points take %player% %vault%"
GiveCommand: "points give %player% %vault%"
Message:
Help: |-
§c黑奴系统§7》
§f/playerquests gui §c-§7 打开任务界面
§f/playerquests add [货币类型] [货币余额] [任务描述] §c-§7 发起任务
§7货币类型: §e金币 §7|§b 宝石
Reload: "§c黑奴系统§7》配置重载成功"
Remove: "§c黑奴系统§7》§a删除成功"
Submit: "§c黑奴系统§7》§a任务发起成功,已扣除§f %vault% §a%currency%"
Offline: '§c黑奴系统§7》§c黑奴§f %player% §c不在线'
CompleteQuests: "§c黑奴系统§7》你完成了§f %player% §7任务,报酬§f %vault% %currency% §7已发放"
SendRewards: "§c黑奴系统§7》报酬发送成功,你和§f %player% §7的任务委托已结束"
Cancel: "§c黑奴系统§7》§a取消成功"
NumberFormatException: "§c黑奴系统§7》§c货币余额必须是一个整数"
NullCurrency: "§c黑奴系统§7》§c货币类型不存在"
PayFail: "§c黑奴系统§7》§c发起任务失败,你没有§f %vault% §c%currency%"
Access: "§c黑奴系统§7》§a接取任务成功"