var priority = 1
var combatPower = 1.5
var attributeName = "力量"
var attributeType = "UPDATE"
var placeholder = "LiLiang"
function onLoad(Attr) {
return Attr;
}
function run(attr, entity, handle) {
var 力量 = attr.getAttributeValue(entity, "力量", handle)/100.0;
var 生命上限 =...