var priority = 105
var combatPower = 0.0
var attributeName = "力量"
var attributeType = "UPDATE"
var placeholder = "liliang"
function onLoad(attr){
attr.setSkipFilter(true)
return attr
}
function run(attr, entity, handle){
/* 获取实体 AttributeData 数据 */
var data = attr.getData(entity...
var priority = 1
var combatPower = 1.5
var attributeName = "力量"
var attributeType = "UPDATE"
var placeholder = "LiLiang"
function onLoad(Attr) {
return Attr;
}
function run(attr, entity, handle) {
var 力量 = attr.getAttributeValue(entity, "力量", handle)/100.0;
var 生命上限 =...