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[停更] MLocate积分定位建筑结构——双经济|自定义|多功能

LSE [停更] MLocate积分定位建筑结构——双经济|自定义|多功能 1.0.0

Overview:
In this plugin players can locate a structure by spending their money.
You can...

  • use your own name for each structure
  • decide whether to let players have access to locate each structure
  • decide the amount of money players should pay for locating each structure
  • do everything with a GUI
  • dimension detection
  • location history
Configuration:
JSON:
{
        "llmoney":true, // whether to use llmoney
        "scoreboard":"money", // name of scoreboard (if there is one)
        "structures":[
            {
                "ID":"ancientcity", // ID of the strcutre: DO NOT EDIT
                "name":"远古城市", // the name of display
                "dimid": 0, // dimension ID: DO NOT EDIT
                "enabled":true, // whether you want players to locate this structure
                "cost":200 // the cost of locating this structure
            },
            {
                "ID":"buriedtreasure",
                "name":"埋藏的宝藏",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"mineshaft",
                "name":"废弃矿井",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"monument",
                "name":"海底神殿",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"pillageroutpost",
                "name":"掠夺者前哨站",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"ruinedportal",
                "name":"废弃传送门",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"shipwreck",
                "name":"沉船",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"stronghold",
                "name":"要塞",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"temple", // due to original limitation, these four structures cannot be located seperately
                "name":"沙漠神殿/雪屋/丛林神庙/女巫小屋",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"ruins",
                "name":"海底废墟",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"village",
                "name":"村庄",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"mansion",
                "name":"林地府邸",
                "dimid": 0,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"fortress",
                "name":"下界要塞",
                "dimid": 1,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"bastionremnant",
                "name":"堡垒遗迹",
                "dimid":1,
                "enabled":true,
                "cost":200
            },
            {
                "ID":"endcity",
                "name":"末地城",
                "dimid":2,
                "enabled":true,
                "cost":200
            }
        ]
    }
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