更新内容如下
1. 可自定义记录死亡点的世界
更新插件后自行修改config文件,或删除重新生成config
YAML:gui: # 自定义gui中显示 items: point1: # 显示材质 material: "BED" # 显示名字 name: "&c死亡点 #1" # 更多lore lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point2: material: "BED" name: "&c死亡点 #2" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point3: material: "BED" name: "&c死亡点 #3" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point4: material: "BED" name: "&c死亡点 #4" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point5: material: "BED" name: "&c死亡点 #5" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point6: material: "BED" name: "&c死亡点 #6" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point7: material: "BED" name: "&c死亡点 #7" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point8: material: "BED" name: "&c死亡点 #8" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point9: material: "BED" name: "&c死亡点 #9" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" # 传送时所需花费 teleport_costs: point1: 0 point2: 10 point3: 20 point4: 30 point5: 40 point6: 50 point7: 60 point8: 70 point9: 80 # 开启的世界 enabled_worlds: - world - world_nether - world_the_end
更新内容如下
1. 不再记录玩家短时间内多次死亡的坐标
2. 保证插件在Vault之后加载
3. 能够自定义修改GUI了
更新插件后自行修改config文件,或删除重新生成config
YAML:gui: # 自定义gui中显示 items: point1: # 显示材质 material: "BED" # 显示名字 name: "&c死亡点 #1" # 更多lore lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point2: material: "BED" name: "&c死亡点 #2" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point3: material: "BED" name: "&c死亡点 #3" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point4: material: "BED" name: "&c死亡点 #4" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point5: material: "BED" name: "&c死亡点 #5" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point6: material: "BED" name: "&c死亡点 #6" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point7: material: "BED" name: "&c死亡点 #7" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point8: material: "BED" name: "&c死亡点 #8" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" point9: material: "BED" name: "&c死亡点 #9" lore: - "&7世界: &f{world}" - "&7坐标: &f{x}, {y}, {z}" - "&7时间: &f{time}" - "&6所需金币: &e{cost}金币" # 传送时所需花费 teleport_costs: point1: 0 point2: 10 point3: 20 point4: 30 point5: 40 point6: 50 point7: 60 point8: 70 point9: 80