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已解决 求助!bds服务器崩溃

Nickturn

【Lv:3】

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一有玩家上线就崩,崩溃报告:
[Crashed!]
-- Unhandled Exception in -> ucrtbase.dll
-- Exception Code: 0xC0000409
-- C++ STL Exception detected!

[TrackBack] Function invoke_watson at 0x7FFE485C11F0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo at 0x7FFE48572370 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo_noreturn at 0x7FFE485C11C0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Reallocate_grow_by<<lambda_65e615be2a453ca0576c979606f46740>,char const * __ptr64,unsigned __int64> at 0x7FF732215A20 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function DBChunkStorage::_deserializeIndependentActorStorage at 0x7FF7331DA990 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function DBChunkStorage::_loadChunkFromDB at 0x7FF7331E10D0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function DBChunkStorage::checkAndReplaceChunk at 0x7FF7331EAAE0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function ChunkSource::_checkForReplacementDataTask at 0x7FF733129EC0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std::_Func_impl_no_alloc<<lambda_293b1fbc04dda35541690270ef9a2120>,TaskResult>::_Do_call at 0x7FF733127720 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function TaskDetails::BackgroundTaskDetails<TaskResult,void,void>::_invoke at 0x7FF7336F61E0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BackgroundTask<TaskResult,void>::run at 0x7FF73371B400 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BackgroundWorker::_runOneTask at 0x7FF7336F71D0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BackgroundWorker::_processNextTask at 0x7FF7336F64E0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function <lambda_7836cee06a16d8c9db964d6e9a7b0e19>::operator() at 0x7FF7336F48B0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std:?:_Invoke<std::tuple<<lambda_7836cee06a16d8c9db964d6e9a7b0e19> >,0> at 0x7FF7336F1B10 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function configthreadlocale at 0x7FFE48571B20 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BaseThreadInitThunk at 0x7FFE49577020 [KERNEL32.DLL]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function RtlUserThreadStart at 0x7FFE4A722630 [ntdll.dll]
-- At File [TrackBack] Function ???????? at 0x????????
 
解决方案
一有玩家上线就崩,崩溃报告:
[Crashed!]
-- Unhandled Exception in -> ucrtbase.dll
-- Exception Code: 0xC0000409
-- C++ STL Exception detected!

[TrackBack] Function invoke_watson at 0x7FFE485C11F0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo at 0x7FFE48572370 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo_noreturn at 0x7FFE485C11C0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Reallocate_grow_by<<lambda_65e615be2a453ca0576c979606f46740>,char const * __ptr64,unsigned __int64> at 0x7FF732215A20 [bedrock_server_mod.exe]
-- At File [TrackBack] Function...
这个我遇到过,是原版bug,部分区块加载失败,一旦有玩家进入那些区域就会崩报。你看看是不是某个特点玩家进服会崩,还是所有玩家进入都会崩,再回复我。
 
这个我遇到过,是原版bug,部分区块加载失败,一旦有玩家进入那些区域就会崩报。你看看是不是某个特点玩家进服会崩,还是所有玩家进入都会崩,再回复我。
所有玩家进入都会
 
检查插件是否都适配,你可以发一下plugins文件夹里的插件,我帮你看下是不是哪个插件卡服(毕竟我也遇到过
 

附件

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移动光源删了试试(moving light)听说这个插件一进人就崩
 
一有玩家上线就崩,崩溃报告:
[Crashed!]
-- Unhandled Exception in -> ucrtbase.dll
-- Exception Code: 0xC0000409
-- C++ STL Exception detected!

[TrackBack] Function invoke_watson at 0x7FFE485C11F0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo at 0x7FFE48572370 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function invalid_parameter_noinfo_noreturn at 0x7FFE485C11C0 [ucrtbase.dll]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Reallocate_grow_by<<lambda_65e615be2a453ca0576c979606f46740>,char const * __ptr64,unsigned __int64> at 0x7FF732215A20 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function DBChunkStorage::_deserializeIndependentActorStorage at 0x7FF7331DA990 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function DBChunkStorage::_loadChunkFromDB at 0x7FF7331E10D0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function DBChunkStorage::checkAndReplaceChunk at 0x7FF7331EAAE0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function ChunkSource::_checkForReplacementDataTask at 0x7FF733129EC0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function std::_Func_impl_no_alloc<<lambda_293b1fbc04dda35541690270ef9a2120>,TaskResult>::_Do_call at 0x7FF733127720 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function TaskDetails::BackgroundTaskDetails<TaskResult,void,void>::_invoke at 0x7FF7336F61E0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BackgroundTask<TaskResult,void>::run at 0x7FF73371B400 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BackgroundWorker::_runOneTask at 0x7FF7336F71D0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[TrackBack] Function BackgroundWorker::_processNextTask at 0x7FF7336F64E0 [bedrock_server_mod.exe]
-- At File [TrackBack] Function ???????? at 0x????????
[引用通告]函数 <lambda_7836cee06a16d8c9db964d6e9a7b0e19>:运算符() 在 0x7FF7336F48B0 [bedrock_server_mod.exe]
-- 在文件 [TrackBack] 功能????????在 0x????????
[引用通告]函数 std::_Invoke<std::元组<<lambda_7836cee06a16d8c9db964d6e9a7b0e19> >,0>在 0x7FF7336F1B10 [bedrock_server_mod.exe]?
-- 在文件 [TrackBack] 功能????????在 0x????????
[引用通告]函数配置线程位于 0x7FFE48571B20 [ucrtbase.dll]
-- 在文件 [TrackBack] 功能????????在 0x????????
[引用通告]Function BaseThreadInitThunk at 0x7FFE49577020 [KERNEL32.DLL]
-- 在文件 [TrackBack] 功能????????在 0x????????
[引用通告]Function RtlUserThreadStart at 0x7FFE4A722630 [ntdll.dll]
-- 在文件 [TrackBack] 功能????????在 0x????????
更新1.18.31
 
解决方案

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